YAMZU - A Sweden Company succesfully in modern Games

YAMZU
A SWEDEN GAME COMPANY SUCCESSFULLY IN MODERN GAMES

opportunity 
The best part is the eSports market in the midst of economic improvements, but the opportunity for new revenue is also growing every day in this broader market. New technologies, including smart contracts, decentralized applications and Blockchain, are unrivaled opportunities for companies that try to find their interesting areas in the constantly evolved gaming world. We accept it as true with established groups in particular to make the most of the emerging use of new online gaming technologies. Esports solution has evolved from the simple convenience of being simply a complete entertainment phenomenon that corresponds to many conventional sports. Professional eSports groups now hold several million dollar sponsors, compete in tournaments across different sectors and end the entire arena with supporters (and soon they can take over the TV show). The new generation is currently being inspired by adults who can earn through video games and more and more eSport's lovers want to continue this newly formed professional course. The next limit in competitive games will increase the ability for players to play eSports soon from their private homes without having to find sponsors to help them financially. All this can not happen without the platform being introduced to allow the game to earn money on its winnings. Yamzu wants to offer players with browser-based platforms for eSports, so people can fulfill this desire. The Yamzu platform is adapted to include all types of participants, amateurs and professionals. Yamzu has successfully entered Counterstrike Global Offensive ("CS: GO") and Legends League ("LoL") on his platform, and now all titles remain, other PC-based games have entered the pipeline and are scheduled to be implemented in near fate. 

now 
Yamzu is a successful Swedish gaming company with a modern consumer base of over 10,000 players. We have a sale, and we work to put a recognizable symbol. Both of these features were our company's right to take full advantage of the sales opportunities for new flows generated through Blockchainrelated era. Yamzu differs from the newly created competition given that it is a real, energetic commercial company that has driven 2016 and has given it than completing the amazing final result of a three hundred percent increase in cost of revenue. Yamzu crew has gained immediate joy in a sector that can not be replicated by newly formed competitors. This is so that Yamzu can apply its innovative mind much faster than market withdrawal. Since players understand our emblem, they are likely to quickly adapt to our platform. Yamzu has earned and awarded large quantities of sales to commercial companies. Therefore, we are ideal to reuse the economic opportunities available through Token Sale to drive the growth of our business worldwide with the implementation of Blockchain. technique.

Yamzus picture Yamzu is designed as a fully functional browser based eSport tournament platform. The Yamzu platform makes eSports competitions available to all players in all locations on Earth. This platform is the best of its kind, completely browser-based. Competition companies stand facing constant fighting because of the integrity of users and many entry barriers that include a desire to load an interface. At the same time, our internal public research shows that browser-based platforms really show off the prosperous capabilities. These elements create trust, especially in view of Yamzus already existing consumer base (10,000) and an indisputable tracking document with 300% annual growth in just two years' hobby.

platform The platform is designed to meet the needs of: Players and teams are on loggerheads with presents and gifts. Trademarks, influencers, and companies that want to install tournaments. Advertisers and sponsors focus on eSport's audience. At present, Yamzu CS: GO and LoL helps, two of the most popular international eSports video games. The platform is ready to contain many popular video games including DOTA2, Call of Duty, Battlefield and PUBG.


Established a commercial company with Swedish corporate income for more than 2 years


Three hundred percent expert income growth during the first 2 years of hobby



The global browser-based platform is entirely entirely based


The platform is lively and works



Men or women active from 10k game fans
The past 
Q1 2016 
Yamzu Charter Yamzu's first "closed beta" was launched for Legends League. Yamzu was destroyed and made a profit. 

Quarter 2016 
Yamzu completed its first operational 12 months with an income of more than 800k SEK. 

Q1 2017 
Yamzu launches CS: GO in "closed beta". 

Q2 2017 
CS: GO launches in "open beta" with the Legends League. 

Quarter 2017 
The Yamzu machine is set up to help mobile video games. We had fun in the platform's second and brilliant twelve months in terms of revenue. This platform generates over 2.7 million kronor for more or less 3 hundred% boom in profits generated in 2016. 

Quarter 2018 
Full implementation of Token YMZ in the platform. Yamzu opened the platform for sponsors, influencers and friends Start Yamzus product line for players. YMZ can be quoted about the purchase and sales system. 

Q1 2019 
The first eSport mobile video game video can be achieved within the platform. More eSports PC titles may be available, which combines DOTA 2, PUBG, Call of Duty and Battlefield. Implementation of internal exchange. 

Q2 2019 
Yamzu will hold his first international eSport sport. 

Q4 2019 
With this component on time, Yamzu can have more than 20 eSport titles available on the platform, from AAA to Indie video game video. 

Q2 2020 
Yamzu will maintain an annual eSport Championship for our top ten international locations with maximum customers. selling Token details

market 
The ESports area experienced an increase of approximately 38%. 

Game enthusiasts are expected to grow from 300M to 500M until 2020. 

Worldwide market valuation of corporate companies can increase from $ 650 million to $ 1.5 billion by 2020. 

Today, more than one hundred thirty organizations live around it. 

Asia is a continent with a great gamer activity, located in North America and Europe. 

It is expected that the brand will in the next few years make a $ 700m spherical investment in sponsorship associated with eSports. 

The types of game enthusiasts who are members of this growing market grow class in class by 15% each year.

Based on facts collected on the index.Co, there are more than one hundred thirty companies currently living in the eSports area, the market experienced an annual interest rate of approximately 36%. 

According to CB Insight, the start has successfully increased maximally in the Sea Limited capital allocation. 

The organization of the corporate organization 2017 closed the investment round of about $ 772 million and as the end result stops selling IPO (Initial Public Offering) on ​​N

revenue model 
Yamzu maintains the cost of each entry fee paid by the user to access the tournament or arrange matches among friends. The cost structure is designed as follows



Yamzu licensed his machine to a company that wanted to hold an event. Yamzu hosted a sponsored event for a trademark that would have the exclusive right to hold an event online.

Why ICO?
 It already has a Yamzu element, very subtle to replace Token YMZ. It's easier for the gamers community to play with money. Allow Yamzu to end the international e-sports environment.

expansion Plan 
10K active users on the platform start these days


Expansionsplan


selling Token



Token Distribution



Use of funds


TEAM 
CEO

Asiad Majeed manages daily operations ASU. Being a lifelong entrepreneur with international experience, Asiad brings rich knowledge to bear on every stage of business growth by building Yamzu from scratch. As a gamer from a very early age in the industry, he also has a unique understanding necessary to clarify the ever-changing needs of the gaming community. Yamzu market is in good hands. During the Asian games at luleå Technical University, he studied Economics and management under the guidance of mentor Bob Proctor. After University, he worked for five years in Costa Rica, holding senior positions in sales organizations, as well as in business planning of the American investment firm Forbes and York. Upon his return to Sweden, as said the I22 trained in Kiruna with the army Arctic Rangers, who recognized his leadership abilities and convinced the founder to stay and train soldiers in Kiruna. Asiad is fluent in Swedish, English, Spanish and Arabic.
Hristiyan Nikolov

CTO
Chief engineer Yamzu, maven programmer and technical Director is none other than Hristiyan Nikolov. Combining a wealth of experience in game development with the ability to develop game statistics, Hristiyan has built a browser-based interface that supports the thriving Yamzu community. Before joining Yamzu, he worked on software for MOBA and online fantasy leagues. Hristiyan is the architect of the machine AMCU. It would be an understatement to classify it as a Windows and Unix expert. Pragmatic in thoughts and approaches, Hristiyan develops customized solutions with precise and creative adaptations that have proven themselves in the field of new technologies. Blockchain technology is one of the most challenging areas of development and we believe we're lucky to have such a brilliant mind at the helm.

Antonio Migliaccio

CFO
Antonio Migliaccio supported Yamzu since its inception, particularly in helping the company make full use of the matrix and user conversion. Given its extensive financial background, Antonio has led Yamzu in choosing the most appropriate path to follow to better deliver additional value to its users and in selecting critical areas for further expansion. Antonio's approach to business is focused on both technical and financial direction, making it ideal for the CFO's position in this emerging eSports market. As for past experience, Antonio received a bachelor's degree in business management from the University of Verona (Italy) and a master's degree in banking and corporate Finance from SDA Bocconi in Milan. Antonio also works as head of education at Maveric SA, a consulting firm for Blockchain and also collaborates with several financial institutions in Italy. In the past, Antonio worked as a trader in the stock and currency markets in several private trading companies.

Jovan Radnic

Jovan is a young and qualified marketing assistant from Montenegro. "The little engine that could" team ASU, Jovan found the first streamers for inclusion in the closed beta in 2016, and since he controlled three main functions. First, it supports and interacts with the Yamzu community, and despite the news in the wider gaming culture. Second, Jovan acts as a customer support mouthpiece for Yamzu - a feature most important because of the direct feedback he collects on the platform. Finally, he also brainstorms ideas as impressive for their creativity as their desperate audacity. Before joining Yamzu for marketing, Jovan worked with the artist Can Dogan in 2014-2015, managed the artists ' social networks and reached out to partners. He secured " Can " a lucrative deal with Riot Games, the League of legends Publisher. Jovan also has experience in event and project management.
Marcus Zacco

Markus creates internal processes, evaluates indicators and ensures that Yamzu is on the right track to achieve its specific goals. A member of Sweden's MENSA, Marcus combines a high level of intelligence with a low level of data access on the Yamzu platform, the contours of the game landscape and, of course, competition. In addition to simple mental development, Markus has a special understanding in marketing and is a resident copywriter and facilitator of the overall perception of the company by outsiders. Perhaps most impressively, it develops flowcharts that often capture events and corporate structures before they happen or form. In addition, Marcus helps create and update his own Yamzu workflow, a system he developed from scratch.







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